About This Game At last! The space adventure you didn't know you were waiting to play! An astronaut drifts through space, low on fuel and facing oblivion, manages to dock on an abandoned station. His only hope to refuel his ship and escape is a lone maintenance bot, the sole functioning unit on a station that has gone haywire. Can you guide the robot to victory, or will you succumb to the dangers of Station Zeta? In the tradition of old school games like Altered Space or Solstice, this isometric puzzle platformer will push you to your limits. Chocked full of tough jumps, deadly traps, and crazy robots--you will breathe a sigh of relief as you make your way, room-by-room, through your quest. That is, if your battery doesn't run out... · See reasonable special effects! · See depravity in zero gravity! · See robots that look like cans and barrels that look like cans! · Open doors with keycards that come in any color you want (as long as you want red, green or blue)! Haywire on fuel station zeta...a totally spaced adventure! 7aa9394dea Title: Haywire on Fuel Station ZetaGenre: Adventure, IndieDeveloper:Mad Goblin GamesPublisher:Mad Goblin GamesRelease Date: 24 Sep, 2015 Download Haywire On Fuel Station Zeta .exe This is a serious call back to old school games and it's been done right to maximize fun. Make no mistake, the difficulty level is no joke but the rewarding feeling that accompanies accomplishment is super HIGH. I miss that feeling in games that I've worked by butt off to attain something. This game makes me feel that again. It has a great, fun story with super cute characters and funny interactions. You have to really think about which items to carry with you to make the most progress at any point. Very well thought-out. Pretty amazing that one guy did all of this.. Well i kind of liked it. Need to think a bit also liked atmosphere. However graphics are close to terible...Overall 6/10 rating from me.https://www.youtube.com/watch?v=YqP_gij8VAohttps://www.youtube.com/watch?v=skHgL4oQ5w4. On first glance this game reminded me of old isometric platformers like Solstice, but it has too many basic playability issues that prevent it from being a nostalgic replica of those classic games. The controls are floaty and have an unresponsive, delayed feel to them. The game also has glaring problems with invisible collision, like the fact that you often get stuck on doorways and have to jump through them. There are also invisible walls in some areas that block you for no apparent reason. For the amount of effort that went into building the game's environments, it's puzzling that the developer would neglect to polish up the fundamental gameplay mechanics. If the game had been in early access or a new release I'd have hoped for updates to fix these problems, but it doesn't look like there will be any more development on this title which is too bad because it does seem like there is a decent game hiding somewhere in this mess.Visually the game is very bland and uniformly gray in most places, and what little color there is is flat and has a plastic look to it. The art direction isn't just minimalist, it seems almost untextured and just plain incomplete. This would have been bearable if the gameplay had been decent, but as it is the game is unpleasant to even look at, on top of being borderline unplayable.As a technical aside, the game causes the PC to soft-lock on a black screen when alt-tabbing and required bringing up the Windows task manager to regain control of the UI.. This is a challanging classic arcade game, featuring fun characters. One of the challenges is that you can't just go straight through the game, You need to explore and learn as well as try things that are not obvious.. This game is simple to play but hard. It's fun. It's definitely worth the four bucks it cost me. It's not the type of thing you play all weekend, but it's great to have for when you want something you can play for a bit and not worry.Or who knows, maybe it does take forever to win. I never get very far.. This is not a good game. Be warned.. The controls (at least with a controller) are very frustrating and feel clunky and hard to work with adding extra challenge where there might be less, but the layout and progression of the game is pretty nice and once the control awkwardness wears off it winds up being a fun game
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